How can players create the ultimate Jaheira Build Bg3, maximizing her impact as an iconic druid in Baldur’s Gate 3? Which subclass best enhances her versatility and power in BG3? What essential spells and abilities fully unleash Jaheira Build Bg3 potential?
- Best bg3 jaheira build introduction
- The Game Award For Game Of The Year
- Baldur's Gate 3â„¢
- what are Best bg3 jaheira build Features & Mechanics?
- The Best bg3 jaheira build | Lore Friendly Tactician jaheira build guide
- Jaheira Build Bg3 Recommended Backgrounds
- Best bg3 jaheira build Race
- Jaheira Build Bg3 Circle of the Moon Subclass
- Circle of the Moon Druid Subclass Features and Progression
- Druid Class Guide
- How to Find and Recruit Jaheira
- what are the Recommended Skills for Best bg3 jaheira build?
- Jaheira Build Bg3 Ability Score improvement
- The Best Spores Brawler baldur's gate 3 jaheira build Bg3
- Best baldur's gate 3 jaheira build Bg3 Level Progression
- Level 1
- Best Jaheira Build Bg3 Priorities | baldur's gate 3 jaheira build Bg3 GameplayÂ
- Level 2
- Wild shape Explained
- Level 3
- Level 4
- Level 5
- Level 6
- Level 7
- Level 8
- Level 9
- Level 10
- Level 11
- Level 12
- Best Jaheira Build Bg3 Gear, Weapons and Armor class
- Top Jaheira Build Bg3 Items, Potions, and Consumables
- Best Jaheira Build Bg3 Gameplay Tips and Tricks
- Which Game Is Better Elden Ring or Baldur’s Gate 3?
- related topics | jaheira bg3 build
- Top Game Trailer | Best jaheira bg3 build
- Conclusion | Best jaheira bg3 build
- Best jaheira bg3 build | FAQs
- The Game Award For Game Of The Year
- Baldur's Gate 3â„¢
Best bg3 jaheira build introduction
In Act 2, Jaheira, a Half High Elf companion, becomes available to join your party. She watches over Last Light Inn in the Shadow-Cursed Lands, aiding in uncovering the mysteries of the greatest cult. Jaheira introduces herself as a Druid, utilizing Wild Shape and Circle of the Moon spells. While her class is customizable, we retained her Druid origin to offer a foundation for crafting the most effective Jaheira Build Bg3.
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This Jaheira Build Bg3 focuses on the Druid Circle of the Moon, emphasizing damage-dealing and Wild Shape transformations. While healing resources are available, this build excels in survivability, crowd control, and damage output.
In Baldur’s Gate 3, companions are pivotal non-player characters (NPCs) who join your party, offering combat support, narrative depth, and unique perspectives on the evolving game world.
The Game Award For Game Of The Year
Baldur’s Gate 3â„¢
Larian Studios is the developer and publisher of Baldur’s Gate 3, an RPG inspired by Dungeons & Dragons. Players build their characters by choosing a beginning best class, engaging in missions, leveling up, and fighting in turn-based combat using the D&D 5th edition rule book. The game has both a single-player and cooperative component.
Platform | PC, Stadia, macOS, PS5, Xbox Series X |
Release Date | August 3, 2023 |
Developer | Larian Studios Ps5 |
Publisher | Larian Studios Games |
Genre | RPG |
ESRB | M for Mature: Blood and Gore, Partial Nudity, Sexual Content, Strong Language, Violence |
How Long To Finish | 30 Hours |
X|S ENHANCED | Yes |
METASCORE | 96 |
In this Jaheira Build Bg3 guide, we’ll explore her rich history, personality, and how to create a powerful Druid. Jaheira can be avoided, romanced, or even killed, but she shines when optimized as a companion. Using the Respec or Reroll feature, we recommend switching her default subclass to unlock her full potential.
Druids excel with spells that manipulate the environment, summon creatures, and heal allies. They can also transform into animals, granting unique abilities and tactical advantages. Jaheira’s versatile playstyle allows her to fill multiple roles, including melee combatant, spellcaster, and support.
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Conversely, in this Jaheira Build Bg3, she is limited to light and medium armor and has a restricted spell list. While she can cast a variety of spells, her unique spell options and nature-based abilities may require careful management. Lastly, Wild Shape has its limitations—while shape-shifting can be situationally advantageous, its effectiveness depends on the available forms and specific scenarios.
Jaheira Build Bg3 Class Pros
- Nature Magic
- Wild Shape
- Versatile Playstyle
Jaheira Build Bg3 Class Cons
- Complex Spellcasting
- Limited Armor Proficiency
- Wild Shape Limitations
what are Best bg3 jaheira build Features & Mechanics?
Here are a list of the Best bg3 jaheira build Mechanics & Features:
- Class: Druid
- Race: High Half-Elf
- Background: Unknown
- Base Proficiencies: Unknown
- Subclass: Reroll to Circle of the Moon
- Best Build: Druid, Circle of the Moon, Medium Armor
- Romance: Yes
- Origin Character: No
- Primary Ability: Wisdom
- Location: In the Shadow-Cursed Lands, she’s guarding Last Light Inn, Act 2
- Armour Proficiency: Medium Armour and Light
- Secondary Ability: Constitution
- Combat Wild Shape: As a Bonus Action, you can assume the form of a beast.
- Weapon Proficiency: Simple Weapons & Shields
- Wild Shape: creature transformation
- Primal Strike: While in beast form, your attacks count as magical for the purpose of overcoming Resistance.
- Lunar Mend: Expend spell slots to regain hit points while wild-shaped.
The Best bg3 jaheira build | Lore Friendly Tactician jaheira build guide
Jaheira Build Bg3 Recommended Backgrounds
In Jaheira Build Bg3, the Folk Hero background is an excellent choice, offering two Wisdom-based skills ideal for non-combat scenarios. Druids like Jaheira should prioritize proficiencies such as Animal Handling, Perception, Insight, Medicine, and Survival to maximize their Wisdom, the primary stat for this build. Additionally, investing slightly in Dexterity enhances survivability and supports her versatile role in the party.
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- Guild Artisan: Proficiency in Insight (wisdom) and Persuasion (charisma). Your skill in a particular craft has earned you membership in a mercantile guild, offering privileges and protection while engaging in your art. No Guild Artisan companions in BG3.
- Acolyte: Proficiency in Insight (wisdom) and Religion (intelligence). Your entire life has been devoted to serving a temple, learning sacred rites, and offering sacrifices to the god or gods you serve. Shadowheart is a Acolyte of.
- Folk Hero: Proficiency in Animal Handling (wisdom) and Survival (wisdom). You’re a champion of the common people, challenging tyrants, and monsters to protect the helpless. Folk Hero companions in BG3 are Minsc and Wyll.
Best bg3 jaheira build Race
By default, Jaheira Build Bg3 features her as a High Half-Elf. Half-elves from this bloodline retain a touch of the Feywild, granting them innate wild power, even without formal magical training. The following bonuses apply:
- Ability Score Improvement:+2 and +1 to any ability score of your choosing.
- Fey Ancestry: Advantage on saving throws when an enemy attempts to charm you, and prevents you from being put to sleep by potions, scrolls, and spells.
- Extra Cantrip: Firebolt which can do decent damage and blow up oil or grease to cause fire explosions.
- Darkvision: see up to 12m in dark locations.
With its adaptable ability score, High Half-Elf is a fantastic Druid character and a perfect choice for the Baldur’s Gate 3 Best Jaheira Companion jaheira build guide.
Jaheira Build Bg3 Circle of the Moon Subclass
The best Jaheira Build Bg3 utilizes the Circle of the Moon subclass, focusing on the Wild Shape ability to transform into powerful beasts while still casting spells and dealing high damage. Level two is when this choice becomes available.
List of the Best bg3 jaheira build subclasses:
- Circle of the Moon: Emphasizes the Druid’s ability to transform into strong beasts.
- Circle of the Land: Focus on the connection between the natural world and Druid.
- Circle of Spores: Focuses on using the power of decay and fungi to fight their enemies.
Circle of the Moon Druid Subclass Features and Progression
Given that high damage, survivability, and group utility are key priorities, Circle of the Moon is Jaheira’s optimal choice. This subclass maximizes the power of Wild Shapes, allowing you to transform into increasingly formidable creatures as the game advances.
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List of the Circle of the Moon Druid Jaheira Build Bg3 subclass progression, features, and spells:
- Available Wild Shapes: Badger, Cat, Spider, Wolf, Bear (Level 2)
- Combat Wild Shape: Wild Shape now uses a Bonus Action instead of an Action. (Level 2)
- Lunar Mend: Expend spell slots to regain Hit Points while in Wild Shape. (Level 2)
- Available Wild Shapes: Deep Rothé or Dire Raven. (Level 4)
- Available Wild Shapes: Sabre-Toothed Tiger. (Level 8)
- Primal Strike: While in beast form, your attacks count as magical to overcome resistance and immunity to non-magical damage. (Level 6)
- Wild Strike: You can make an additional attack after making an unarmed strike while in Wild Shape. (Level 5)
- Available Wild Shapes: Dilophosaurus, Earth Myrmidon, Fire Myrmidon, Air Myrmidon, Water Myrmidon (Level 10)
- Available Wild Shapes: Owlbear and Panther. (Level 6)
- Improved Wild Strike: You can make 2 additional attacks after making an unarmed strike while in Wild Shape. (Level 10)
Druid Class Guide
Jaheira Build Bg3 utilizes the Druid’s unique abilities, transforming into various animals through Wild Shape. This ability grants tactical advantages by shifting into creatures like wolves, bears, and spiders.
Druids in Baldur’s Gate 3 can take on beast forms starting at level 2, with two Wild Shape charges restored after each short rest. These transformations grant the druid the stats of the chosen beast, including hit points, armor type, movement speed, strength, dexterity, and constitution, as well as unique abilities like flying, climbing walls, and breathing underwater. This versatility enhances the survivability and utility of the Jaheira Build Bg3.
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Jaheira Build Bg3 utilizes Wild Shape, but it comes with limitations. In animal form, Jaheira cannot speak or cast spells, as her Intelligence, Wisdom, and Charisma remain unchanged. Additionally, her equipment becomes useless while in beast form, only reverting back once she returns to her humanoid shape.
While Wild Shape is powerful for combat, it hinders healing and support roles. It’s best used for a strong opening spell, even if it requires concentration, followed by Wild Shape as a bonus action. Keep in mind that each animal form in the Jaheira Build Bg3 has different abilities, skill sets, and stats. To maximize her offensive and defensive potential, focus on stacking Wisdom and Constitution, as these will impact her effectiveness in various forms.
Druid Wild Shape Forms
Shape | HP | Skills |
---|---|---|
Cat | 2 | Claws Meow |
Badger | 13 | Bite Claws Burrow |
Bear | 30 | Goading Roar Claws |
Wolf | 18 | Inciting Howl Bite Exposing Bite |
Spider | 20 | Web Venomous Bite |
Dire Raven | 21 | Beak Attack Rend Vision |
Deep Rothé | 23 | Gore Charge |
Owlbear | 65 | Enrage, Rupture |
Panther | 45 | Jugular Strike, Prowl, Pounce |
Sabre Toothed Tiger | 62 | Shred Armour, Jugular Strike |
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Wild Shape Forms Explained
- Cat: Shape gains two hit points, the ability to launch a basic melee attack, and a distracting meow. Although it’s not advised for use in combat, this shape is excellent for navigating tight areas.
- Badger: Shape gains 13 hit points, the ability to bite with a melee attack, knockback with a claw action, and burrow. Because it can knock enemies prone, this is fantastic. If you require CC for your party, use this.
- Wolf: can assure a critical attack, allowing its allies to advance more quickly and pushing away its enemies. Despite having fewer starting HP than the Bear, this form has a Bite attack and is considered high-damage. Howl makes allies move more quickly, and Exposing Bite ensures that the following attack will be a critical strike.
- Bear: Shape begins with an incredible 30 hit points, a claw attack, and a roar. Roar is an excellent ability if you have a squishy Wizard under a lot of pressure since it functions as a taunt, encouraging competitors to attack you.
- Spider: begins with 20 hit points and has a Venomous bite action that may poison enemies in addition to dealing damage. The Spider is a fantastic CC since it can also cover the ground with flaming webbing and impare movement.
- Dire Raven: Shape begins with 21 HP, the ability to blind enemies with Rend Vision, and a peck attack. Ravens can fly and access places that are difficult to get to.
- Deep Rothé: Shape has a force attack, gore, and starts with 23 HP. Charge is a great crowd control area ability that can knock enemies prone.
- Sabre Toothed Tiger: Prone Enemies will sustain significant damage. It may also weaken enemies with its shred Armor ability.
- Panther: may get an advantage by being invisible and attacking from shadows. High in hit points, this is a strong Wild Shape.
- Owlbear: High Hit points with fantastic Aoe damage and stun ability.
How to Find and Recruit Jaheira
We do not recommend adding another frontline damage dealer for the Jaheira Build Bg3 since Jaheira, alongside Lae’zel or Karlach, already excels in that role. The build focuses on utilizing Jaheira for support in one or two melee fights against powerful enemies. For optimal effectiveness, having damage dealers and ranged casters will enhance area damage, crowd control, and burst capabilities.
Follow these steps in Act 2 to Find and Recruit Jaheira in Baldur’s Gate 3:
- Get to Shadow-Cursed Lands via Githyanki Creche or Underdark.
- Finish Prologue and Act 1
- Take the Crech Ye’llek exit and go to the North West to Last Light Inn
- Cross the bridge
- Complete a mission and side until you protect the Harpers
- Jaheira will join your camp side
- Proceed to the Act 2 Story until you fight Ketheirc Thorm
- Ask her to join before you descend into the tower and she will agree.
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A few key points about Jaheira Build Bg3 recruitment: Keep Cleric Isobel alive during the monster encounter and ensure the Nightsong’s survival. Also, make sure Jaheira joins as a companion, not an AI-controlled ally, for the final battle of Act 2. If you defeat Ketheric Thorm, Jaheira will remain in your party.
what are the Recommended Skills for Best bg3 jaheira build?
A few key points about Jaheira Build Bg3 recruitment: Keep Cleric Isobel alive during the monster encounter and ensure the Nightsong’s survival. Also, make sure Jaheira joins as a companion, not an AI-controlled ally, for the final battle of Act 2. If you defeat Ketheric Thorm, Jaheira will remain in your party.
The following are the Baldur’s Gate 3 Best Jaheira Build Bg3 skills:
- Animal Handling: Wisdom Skill.
- Perception: Wisdom Skill.
Jaheira Build Bg3 Ability Score improvement
The six primary metrics in Baldur’s Gate 3 that define a character’s potential are known as ability scores. While companions are automatically assigned these scores, you can later modify them at your camp by paying 100 gold to the NPC Withers.
For the Jaheira Build Bg3, her best ability score is 16 Wisdom, which enhances her spellcasting effectiveness, followed by 16 Constitution, boosting her health and concentration spells. The next key ability is 14 Dexterity, which improves your Armor Class (AC) when wearing medium armor. This provides a strong balance between damage and survivability, and when you transform, Wild Shape creatures will have their own ability scores.
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Here is the best ability score improvement to unlock the full potential of a Best Baldur’s Gate 3 Jaheira Build Bg3:
- Strength: 10
- Dexterity: 14
- Constitution: 16
- Intelligence: 10
- Wisdom: 16
- Charisma: 8
In the character creation abilities tab, the game automatically distributes your abilities when you select the Druid, Circle of the Moon, race, and background. To optimize the Jaheira Build Bg3, you’ll need to reorder the stats on the table. Adjust the numbers using the plus and minus buttons in the character creator and ensure you have selected the recommended race.
The Best Spores Brawler baldur’s gate 3 jaheira build Bg3
Best baldur’s gate 3 jaheira build Bg3 Level Progression
Level 1
Recall that companions in Baldur’s Gate 3 have innate class and ability scores. Respec Jaheira’s Build Bg3 skills and ability scores, which are mentioned above, and unlock Withers as early as level 2, right after the prologue, if possible. Additionally, she typically uses Wild Shapes as a Druid, which is her default class. For the purpose of the story and gameplay experience, we’ve chosen to maintain her in that role identity and class. Here are our recommendations for efficiently leveling her up as a Druid.
You will choose the best Cantrips and Spells at level one. Four spells and two cantrips are up for you.
- Cantrip Feature
- Shillelagh Cantrip: Bring the strength of nature to your club or staff. In addition to dealing 1d8+2 Bludgeoning damage and using your spellcasting ability on attack rolls, it turns magical. This is fantastic because it doesn’t require concentration and just requires a bonus action instead of one action.
- Thorn Whip: Use a whip that resembles a thorny vine to attack an object and draw it three meters toward you. Targets, mostly casters or people you need to get closer, can be controlled in this manner. If you don’t have a Cleric or another spellcaster with this cantrip, swap to Guidance. It will greatly simplify speech checks.
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- Spell Features
- Thunderwave: Send out a stormy wave of energy that drives away all creatures and objects (2d8 Thunder). In order to reach fast kill-off ledges, this spell should be offensive since it functions as a knockback.
- Cure Wounds: A creature can be healed by touch. requires being in melee range and costs an action to heal, but you can combine them with the Healing Word.
- Healing Word: 18m range heal 1d4. This spell is great because it requires a bonus action rather than an action and a level 1 spell slot.
- Ice Knife: Launch an ice shard that inflicts around 10% Piercing damage. When it explodes, everybody in the area takes 2∼12 Cold damage. At the beginning of the game, this is a tremendous range damage-dealing spell that has the potential to trigger the prone status effect.
- Enhanced Leap: A creature’s jumping distance is tripled. Rarely used, yet useful for reaching hidden areas outside of combat.
- Jaheira Level 1 Spells (jaheira level up guide): Healing Word, Thunderwave, Cure Wounds, Ice Knife
Best Jaheira Build Bg3 Priorities | baldur’s gate 3 jaheira build Bg3 Gameplay
In the early stages of Baldur’s Gate 3, equip Jaheira Build Bg3 with any available items at the start of the game. At level 3, after selecting your subclass, switch to medium armor and a quarterstaff with a shield. In the later sections of Act 3, you’ll discover and equip strong Light Armor sets that enhance Wild Shape. Until then, maintain a high AC when outside of Wild Shape form.
Best baldurs gate 3 jaheira build Priorities is the following:
- Finish Prologue
- Recruit Other Companions
- Get to Druid Grove or Hollowed City
- Sell, complete quest, stock up
- Open respec to proper ability score, Withers
- Move to level 5
- Reach Grymforge or Underdark
Level 2
You should choose the Circle of the Moon subclass at level two. You get two significant benefits from this subclass to aid with Wild Shape.
- Subclass Features
- Lunar Mend: Expend spell slots to regain hit points while wild-shaped. You regain 1d8 hit points per level of the spell slot.
- Combat Wild Shape: use a bonus action to assume the form of a beast. You may transform twice per short rest.
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- Spells Feature
- Entangle: Vines sprout from the ground, slowing creatures within and possibly Entangling them. This acts as a concentration-based single-target crowd control ability.
- Jaheira Level 2 Spells: Healing Word, Entangle, Ice Knife, Thunderwave, Cure Wounds
Wild shape Explained
The Wild Shape forms in Jaheira Build Bg3 are designed for different combat situations. The Wolf deals the most damage at this level, the Spider is ideal for snares and immobilization, and the Badger, with three attacks, excels in utility and damage. If you “die” or run out of HP in Wild Shape, you revert to your physical form, providing an additional health bar in emergencies.
The downside of Wild Shape is the loss of all your spells. However, you gain the animal’s abilities, spells, and self-healing. This build focuses more on damage dealing than support, so be mindful of off-healing teammates by exiting Wild Shape.
Start your first turn with a damaging spell like Thunderwave or Ice Knife if enemies are nearby. Then, use your Bonus Action to shift into Wild Shape. The Badger form is often the best choice here. Use its skills and go on the offensive. For crowd control, the Badger’s Burrow is effective. If you need to cast another ability, consider manually exiting Wild Shape. This method of casting and transforming becomes the core of your gameplay loop.
Level 3
Gaining access to level three allows you to cast level 2 spells and increases the number of level 1 slot available.
- Spell Features
- Flaming Sphere: Summon a flaming sphere that damages nearby enemies and objects. The sphere sheds bright light in a 6m radius, and dim light for an additional 6m.
Flaming Sphere is a god-tier spell in Jaheira Build Bg3, despite not seeming overwhelmingly powerful. The sphere can be summoned at range, has high health, and often absorbs most of the damage for your party. Since it requires concentration, avoid using another concentration spell simultaneously. Cast it in advance when you expect significant damage from multiple sources. You can also use your action to cast Flaming Sphere, then your bonus action to shift into Wild Shape, maintaining both offense and defense effectively.
- Jaheira Level 3 Spells: Healing Word, Cure Wounds, Ice Knife, Flaming Sphere, Thunderwave, Entangle
Level 4
You have a choice at level four between an enhanced ability score Wisdom or feat feature. Since Druid feats aren’t so great, increase Wisdom by two to reach 18. Another level 2 spell slot and another Cantrip will be yours.
- Cantrip Features
- Guidance: Give advice to one of your allies. A +1d4 benefit is applied to their ability checks. This spell works well for conversation dice rolls and is a useful tool to utilize during dialogue.
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- Spell Features
- Heat Metal: This is a skill called TLDR; if a person is wearing armor or a metal weapon, they may drop it and receive damage. This has an 18-meter range and demands concentration. Since it fully shuts down and does damage to hard-hitting Fighters and Barbarians, it’s almost a must-have skill.
- Deep Rothe Shape: At this point, it will become accessible. This form is fantastic for crowd control. It is fantastic for the gang to be able to rise forward and knock a group of enemies prone. When you require mobility, melee damage, and stuns, switch to this form.
At this stage in Jaheira Build Bg3, you have flexibility in spell selection. Typically, you’ll start with Flaming Sphere unless you need to disarm an enemy using Heat Metal. For damage, shift into Wild Shape and use Deep Rothe Gore, while Charge serves as your crowd control skill.
- Jaheira Level 4 Spells: Healing Word, Entangle, Thunderwave, Flaming Sphere, Ice Knife, Cure Wounds, Heat Metal
Level 5
The Jaheira Build Bg3 Companion Guide unlocks two powerful level 3 spells at level five. Your choice will depend on your party composition. If a Wizard focuses on large area damage, consider other options. We’ll focus on level 3 spells, which often provide a significant power boost and can deal immense damage to large groups. Additionally, while in Wild Shape, you can activate Wild Strike for extra effectiveness.
- Spell Features
- Call of Lightning: Call down lightning to hit every nearby target. Without using up a spell slot, lightning can be summoned one more during each turn. This spell’s greatest assets are its enormous damage and its ease of use. With this, the Druid has a massive area damage nuke at range that they may combine with other range spells.
- Sleet Storm: Send out a sleet storm that puts out fires, forms a surface of ice, and scatters spellcasters. You may cast an elemental damaging spell over a vast 9-meter region with this spell. It is a ranged spell that also messes with casters. Cast this against heavy melee aggressors at a choke point with ice, and watch as they go prone. Alternately, disable the range caster to safeguard your group.
- Wild Strike: once in Wild Shape, launch another attack after striking without a weapon. In essence, this is a bonus attack for Rangers, Fighters, and Barbarians.
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At this stage of the game, spell damage should significantly increase due to both being area-based. Additionally, you can attack twice thanks to your enhanced Wild Shape damage. Ideally, start with Flame Sphere or heavy area-based damage, then switch to Wild Shape and prepare for melee combat on turn two in your Jaheira Build Bg3.
- Jaheira Level 5 Spells: Healing Wound, Entangle, Thunderwave, Flaming Sphere, Call of Lighting, Sleet Storm, Cure Wounds, Heat Metal, Ice Knife
Level 6
You get two new forms and one extra spell at level 6. When we have limited level 3–4 spell slots, Ice Knife is a good option for range damage. However, you have the freedom to choose the spell you want to use. It defaults back to this place.
- Spell Feature
- Gust of Wind: Summon a strong wind that clears all sounds and pushes creatures back 5m, forcing them Off Balance. This can be helpful as a strong area knockback similar to and a bit better than Thunderwave.
- Wild Shape Panther: Think of this as the two new entry’ damage dealer. Its special move, the Juglar strike, causes more damage to enemies who are prone. Ice spells and other crowd control techniques make this simple task simple. You may take advantage of this combination by having someone shoot an ice arrow at a target that is likely to be prone at a distance. Then, you can pounce and deal a lot more damage throughout your turn.
- Wild Shape Owlbear: Think about this as excellent crowd control and area damage CC. This form should be utilized when you need to charge into a big gathering of enemies and stun them in order to release pressure on your group because it also has a ton of damage.
At this level, you gain more options for Wild Shape and spells. Combine area-damage spells with Wild Shape needs, like single-target or area damage. The Owlbear is great for this, as its Enrage Action skill can terrify enemies in a radius, and it also has a lot of health. This is a solid choice for your Jaheira Build Bg3.
- Jaheira Level 6 Spells: Healing Wound, Entangle, Thunderwave, Ice Knife, Call of Lighting, Sleet Storm, Cure Wounds, Heat Metal, Gust of Wind, Flaming Sphere
Level 7
Level 4 spells are available to you at level 7. If you would like, you may choose more than one, and we advise choosing two.
- Spell Feature
- Ice Storm: deals 2d8 bludgeoning damage and +4d6 cold damage in a massive 6m radius. Another powerful area of damage that might result in status effects is the Ice Storm. Conjure Woodland is helpful as it doesn’t call for concentration. Essentially, you may summon two companions by using Conjure Woodland and Flame Sphere together. There are several spells and skills that the woodland creatures may employ to crowd control and deal damage. They are able to carry out that role while you Wild Shape into a Wild shape.
- Conjure Woodland Beings: summons a fey creature friendly.
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Drop Gust of Wind at this level, choose two level four spells, and use one of them in combat. Use the Ice Knife instead of the Flame Blade. I like to utilize Conjure Woodland Being over Ice Storm when I’m in a tough fights.
- Jaheira Level 7 Spells: Entangle, Thunderwave, Ice Knife, Heat Metal, Call of Lighting, Sleet Storm, Conjure Woodland Being, Cure Wounds, Flaming Sphere, Ice Storm, Healing Wound
Level 8
At level 8, you get a feat, an extra spell slot, and another Wild Shape. We propose using the Confusion Spell War Caster feat to describe the Saber Tooth Tiger Wild Shape form.
- Wild Shape
- Wild Shape: The Sabre-Toothed Tiger is essentially a superior Panther, possessing comparable jugular skills and damage. You want to assault Prone knocked down enemies in order to maximize the damage. You can even perform your cold spells before changing, or you can trigger this effect with cold damage. You can proc allies and companions; concentrate on those targets for additional damage.
- Feat Feature
- War Caster: When you save throws to keep your concentration on a spell, you gain advantage. Shocking Grasp may also be used as a reaction to strike a target that is moving away from you in melee range. War Caster significantly contributes maintain concentration, which is nearly always active for our build. Our Wisdom will be raised to 20 using the level 12 feat, however testing revealed that level 8 was a better starting point for this.
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- Spell Feature
- Confusion: Befuddle a group of creatures, making them randomly attack, aimlessly roam, and sometimes skip turns in a state of stupor. Use: One of the finest crowd control skill due to its large area of effect and ability to drive enemies to fight one another.
- Jaheira Level 8 Spells: Healing Wound, Entangle, Cure Wounds, Heat Metal, Call of Lighting, Sleet Storm, Ice Storm, Confusion, Thunderwave, Flaming Sphere, Ice Knife, Conjure Woodland Being
Level 9
The Druid may cast spells at level 5 after reaching level 9. Drop Conjure Woodland Being and take up Mass Cure Wounds and Conjure Elemental instead.
- Spell Features
- Conjure Elemental: Twist the barrier between the Planes until an elemental ally emerges to pursue and defend you. Because it can shock opponents, the Earth Elemental is my favorite. Whatever you call forth will not need your concentration; it will follow you around and defend you. These items are quite capable of withstanding pressure and harm, and I strongly advise utilizing it.
- Mass Cure Wounds: Six creatures may be restored to 3d8+Spell Ability modifier. This is not a single target spell; rather, it works as a large group heal. It’s fantastic when your entire team needs a massive heal because you may choose up to six allies. Both the healing and the radius are nice. This may be used with bonus action Healing Word to double your turn’s potential for healing.
- Jaheira Level 9 Spells: Healing Wound, Entangle, Cure Wounds, Flaming Sphere, Call of Lighting, Sleet Storm, Ice Storm, Confusion, Conjure Elemental, Thunderwave, Ice Knife, Heat Metal, Mass Cure Wounds
Level 10
Level 10 the Druid unlocks multiple Wild Shape Forms, a Cantrip, new Wild Shapes, and a new spell.
- Passive Feature
- Improved Wild Strike: When in Wild Shape, you can launch two more attacks after striking without a weapon. This gives you two extra attacks, just as other melee classes and Extra Attack Fighters.
- Spells Feature
- Insect Plague: Locusts attack everyone within range, make the area Difficult Terrain, and impose a Disadvantage on Perception Checks.
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- Cantrip Feature
- Poison Spray: Send out a puff of noxious gas that has a 3 meter radius and does 1–12 poison damage.
- Subclass Feature
- Wild Shape Myrmidon: using the subclass Circle of the Moon The four Myrmidon species that we may call out are Air, Earth, Fire, and Water. Every one has three skills or spells of their own. My favorite Mymidon is the Water Mymidon since it can do freezing damage and cast a healing spell. It also means that, unlike the other Wild Shapes, you can continue to do damage when off-healing. Although these Myrmidon only require two Wild Shape charges as opposed to one, they are far more powerful.
- Wild Shape Dilophosaurus: Take the shape of a dilophosaurus, capable of dissolve the Armour Class of an opponent with its Corrosive Spit. Although this is an acceptable Wild Shape form, I typically ignore it because the Moon subclass has better ones.
You may now cast Insect Plague into a Water Myrmidon and then Wild Shape into one at level 10. Remember to keep your summon active during combat; it gives you a significant advantage and doesn’t demand mental concentration.
- Jaheira Level 10 Spells: Healing Wound, Entangle, Thunderwave, Ice Knife, Heat Metal, Call of Lighting, Sleet Storm, Ice Storm, Mass Cure Wounds, Insect Plague, Cure Wounds, Flaming Sphere, Confusion, Conjure Elemental
Level 11
The Druid hates level 6 spell slots, the last tier of spells, at level 11. We are going to take both Heroes’ Feast and Heal and remove Insect Plague.
- Spell Feature
- Heroes’ Feast: Prepare a feast for twelve guests that boosts HP by 2d10 for a whole day, heals diseases, and immunizes against poison. Useful skill to improve health pool and help with status effects. This skill’s strength is that it last until a long rest, therefore after a long rest, you can cast Conjure Elemental right away without losing effect.
- Heal: heal for 70 damage, heal the wounds of a victim, and eliminate all illnesses and blindness. The greatest single target heal in the game, to put it simply. Heroes’ Feast allows you to select a burst to buff or heal, but it also gives you freedom because you only have one level 6 spell slot.
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Keep in mind that you’ll gain only one level 6 spell slot per long rest in your Jaheira Build Bg3. However, you can negate the cost of a spell using the Staff of Spellpower or the legendary quarterstaff of Markoheshkir. This allows you to cast Heal when needed and nullify Hero’s Feast to boost your team significantly. These two items are crucial for optimizing your build.
- Jaheira Level 11 Spells: Healing Wound, Entangle, Thunderwave, Heal, Cure Wounds, Heat Metal, Flaming Sphere, Sleet Storm, Ice Storm, Heroes’ Feast, Confusion, Mass Cure Wounds, Ice Knife, Call of Lighting, Conjure Elemental
Level 12
Congratulations on reaching the highest level as a Druid in Baldur’s Gate 3! The Jaheira Build Bg3 will unlock an additional spell slot at level 12. I recommend using Stoneskin, an earlier spell in the game. It’s a versatile choice since you’ll reserve your level 6 spell slot for Heroes’ Feast and a burst heal after a long rest.
- Spell Features
- Stoneskin: Make the flesh of a creature as hard as stone. It acquires Resistance, which absorbs half of all non-magical damage. Bludgeoning, Piercing, and Slashing damage lasts until a long rest, and requires concentration. This spell’s advantage is that it lasts till a long rest. That is to say, you may use Mage Armour to perform this spell just like any other spellcaster after a long rest. You can precast more spells and buffs and avoid using actions during combat the more spells and buffs you have that persist until a long rest. Before engaging in combat, use this to provide yourself or a companion excellent durability.
- Feat: Use Ability Improvement to raise Wisdom to 20 by +2. This will do massive damage to you when you cast spells before entering your wild shape or after you come out.
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- Jaheira Level 12 Spells: Healing Wound, Entangle, Thunderwave, Ice Knife, Flaming Sphere, Call of Lighting, Confusion, Mass Cure Wounds, Heroes’ Feast, Heal, Stoneskin, Cure Wounds, Ice Storm, Conjure Elemental, Sleet Storm, Heat Metal
Best Jaheira Build Bg3 Gear, Weapons and Armor class
You may find valuable items, potions, armor, weapons, scrolls, and much more in games like Baldur’s Gate 3, where you can also explore the world, find treasure, kill your enemies, and accomplish quests. Best Baldur’s Gate 3 Way of the Open Hand Guide offers recommended setups and substitutes for Acts 1 and 3, out of the three Acts in BG3.
Beginner Level: Best Jaheira Build Bg3 act 1 (Best Jaheira Build Bg3 companion)
Here’s The Best Jaheira Build Bg3 Gear Beginner Level (Act 1 Gear):
Gear Slot | Best Gear Item | Gear Effect | Gear Location |
---|---|---|---|
Head | Haste Helm | Increased Movement | Chest in the Blighted Village |
Cape | – | – | – |
Chest | Adamantine Scale Mail | 16 AC | Crafted in Adamantine Forge |
Gloves | Hellrider’s Pride | Heals give resistance | Can be bought, stolen, or earned from Zevolr |
Boots | Disintegrating Night Walkers | Misty Step Spell | Can be looted from True Soul Nere in Grymforge |
Necklace | Amulet of Misty Step | Misty Step Spell | Found in a Gilded Chest in Defiled Temple |
Ring | Ring of Absolute Force | Thunderwave Spell | Dropped by Sergeant Thrinn in Grymforge |
Ring | The Whispering Promise | Healing gives Blessed | From Traders in Act 1 or Volo in Druid’s Grove |
Weapon 1 Main Hand | Staff of Arcane Blessing | Enhanced Blessed Spell | – |
Weapon 1 Off-Hand | Glowing Shield | HP When Low | Found in a chest on a slope behind the goblin camp |
Weapon 2 Ranged | Hunting Shortbow | Free Hunter’s Mark | – |
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Advanced Level: Best Jaheira Build Bg3 act 2 – Best Jaheira Build Bg3 act 3
Here’s The Best Jaheira Build Bg3 Gear Advanced And End-game Gear (Act 2 – Act 3 Gear):
Gear Slot | Best Gear Item | Gear Effect | Gear Location |
---|---|---|---|
Head | Shapeshifter Hat | +1 Wild Shape | Sold by Helsik at the Devil’s Fee |
Cape | Mantle of the Holy Warrior | Free Crusader’s Mantle Spell | Sold by Vicar Humbletoes in Stormshore Tabernacle |
Chest | Armour of Moonbasking | HP On Wild Shape | Sold by Voiceless Penitent Bareki in Act 3 |
Gloves | The Reviving Hands | Healed Gain Blade Ward | Sold by Vicar Humbletoes |
Boots | Helldusk Boots | Cannot be Moved | Chest on the top floor of Wyrm’s Rock Fortress |
Necklace | Amulet of Greater Health | 23 Constitution | Archive in the House of Hope |
Ring | Crypt Lord Ring | Free Create Undead | The Mystic Carrion’s Servant quest |
Ring | Ring of Regeneration | Automatic Healing | Sold by Rolan at Sorcerous Sundries |
Weapon 1 Main Hand | Markoheshkir | Free Level 6 Spell | Found At Ramazith’s Tower Act 3 |
Weapon 1 Off-Hand | Viconia’s Walking Fortress | 3 AC, Reflect Spell | Looted from Viconia DeVir in Act 3 |
Weapon 2 Ranged | Darkfire Shortbow | Free Haste Spell | Sold by Dammon Last Light Inn Act 2 |
Top Jaheira Build Bg3 Items, Potions, and Consumables
Here’s the Best Jaheira Build Bg3 Items, Potions, and Consumables:
- Elixir of Bloodlust: When you defeat an enemy once per turn, you get five temporary hit points, HP, and an extra action.
- Potion of Flying: 10 turns of flying.
- Potion of Invisibility: For one minute, turn invisible. Casting spells or attacking puts an end to the status.
- Potion of Speed: 3 turns of an increased action via the Haste condition.
- Potion of Angelic Slumber: After two turns of sleep, restore all of your hit points, spell slots, and abilities.
- Elixir of Peerless Focus: benefit from concentration saves (ingredients Sublimate of Belladona, and any ashes).
- Superior Elixir of Arcane Cultivation: obtain a spell slot at level 3 (ingredients Solution of Night Orchid, any Vitriol).
- Elixir of Viciousness: raise the likelihood of a critical hit (ingredients Vitriol of Shadowroot Sac, any Ashes).
- Elixir of Vigilance: obtain a +5 bonus initiative, and it will come as no surprise (ingredients sublimate of bloodstained hook, any ashes).
- Elixir of Universal Resistance: gain resistance to all damage (ingredients Vitriol of Divine Miasma, any Sublimate).
Best Jaheira Build Bg3 Gameplay Tips and Tricks
Here’s the Best jaheira bg3 build Gameplay Tips and Tricks:
- Use Bonus Actions: Don’t let your bonus action go to waste; use it to Wild Shape and cure yourself.
- Wild Shape: Get out of the form, help a party member who needs it, then resume your offensive.
- Flame Shape: Drop this ability in the fray and let it soak up all the damage for your party.
- Rest: Prior to crucial fights, remember to utilize both short and long rest to refill your spell slots.
- Pick Right Form: When you require a tank, use Wild Shape to choose a creature with that effect, such as the Bear, or use Deep Rothé for CC.
- Use Consumables: When circumstances call for it, you can utilize a Potion of Speed or an ally’s Fire Arrow to change the course of the battle.
- Double Healing: Cast spells that grant healing in a single turn, such as Goodberries and Healing Word.
- Opening Turn: Launch your powerful damaging spells first, then take a bonus action to become Wild Shape.
- Extra Attack: After reaching level 5, be sure to attack twice in Wild Shape form to maximize the build’s damage.
- Prone: In order to maximize the damage done by late-game wild-shape forms, try using ice spells to trigger the prone status effect.
Which Game Is Better Elden Ring or Baldur’s Gate 3?
The latest chapter in the Dungeons & Dragons video game series, Baldur’s Gate 3, has completely reshaped the perception of role-playing games and party structure. Even without any DLC, both games are highly valuable and well worth your time.
Rarely does an RPG emerge that completely redefines the genre, especially not two in less than a year. As the next iteration of the Soulsborne series, Elden Ring stunned gamers immediately.
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Top Game Trailer | Best jaheira bg3 build
Conclusion | Best jaheira bg3 build
- The Game Award For Game Of The Year In 2024: Buy Baldur’s Gate 3â„¢ Online
Best jaheira bg3 build | FAQs
What is the best class for jaheira bg3 build?
The best class for Jaheira in Baldur’s Gate 3 is Druid, particularly the Circle of the Moon subclass, which enhances her shapeshifting abilities and versatility in combat and support roles.
Should I add Jaheira to my team?
Yes, Jaheira is a strong addition to your team in Baldur’s Gate 3, offering versatile Druid abilities, healing, crowd control, and shapeshifting, making her valuable in various encounters.
What happens if Jaheira dies in BG3?
If Jaheira dies in BG3, her storyline ends, and you lose her unique abilities and quests. You can use revival spells or items to bring her back if available.
The Game Award For Game Of The Year
Baldur’s Gate 3â„¢
Larian Studios is the developer and publisher of Baldur’s Gate 3, an RPG inspired by Dungeons & Dragons. Players build their characters by choosing a beginning best class, engaging in missions, leveling up, and fighting in turn-based combat using the D&D 5th edition rule book. The game has both a single-player and cooperative component.
Platform | PC, Stadia, macOS, PS5, Xbox Series X |
Release Date | August 3, 2023 |
Developer | Larian Studios Ps5 |
Publisher | Larian Studios Games |
Genre | RPG |
ESRB | M for Mature: Blood and Gore, Partial Nudity, Sexual Content, Strong Language, Violence |
How Long To Finish | 30 Hours |
X|S ENHANCED | Yes |
METASCORE | 96 |